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Also note that when docking another ship may take your place if your team is full when you dock not allowing you to go back out.Warning - A ship engaged in combat will NOT be allowed to dock! If an enemy ship hits your ship, you will not be allowed to dock for around 30 seconds.If your crewmen need to replenish their ammunition, have them teleport to a gunsmith (there are smiths on the privateer islands as well as the main islands) and then teleport back, so your points will not be reset. However, once you drop anchor your accumulated points and bounty will be reset. Once the ship is fully repaired, any crewman working will stop and return to standing.Īt any point, you can return to port. However, enemy Grape Shot can slow down repair efforts. These repairs can occur even when the ship is in motion. When the jobs are complete, the ship's hull and sails will be repaired. If your ship gets damaged by enemy fire, instead of docking and repairing at the shipwright, you can repair your ship while at sea. Glitch - With the new Loot drops, you sometimes can get loot containers by sinking enemy ships.Īlso, the victorious crew receive a Salvage Bonus, that is added to their ship - repairing hull and sail the amount of salvage.Note - You CAN'T gain any plunder when sinking any ships.Note - If more than one ship aids in the sinking, crews will split bounty.If an enemy ship is sunk, the crew each receive a portion of the bounty money. Once, the hull reaches '0', the ship sinks and will re-appear at its home port. Destroying sails, however, will NOT affect ship speed. Unlike sea combat versus traditional enemies ( Royal Navy, EITC, Skeleton, etc.) ships in PvP can withstand more damage, making strategy more important.Ĭrew use deck guns, while the helmsman uses the broadside guns to engage ships from the opposing team. Your ship's sails will have the colors of either the Spanish (Red/Yellow) or French (Blue/White/Red). It prevents the enemy from ambushing ships new to the battle. This shield will not allow the ship to be damaged as your crew take positions and prepare to weigh anchor. Once you launch, your ship will appear off-shore under the protection of a glowing shield. In that case, you should cancel boarding permission to the public. He won't walk the plank, per se - but the captain can select the crewman who needs to go and then select BOOT.Ī removed crewman CAN however return to the ship, if the boarding option is still set to Public. Sometimes the need may arrive for a captain to give a non-performing or troublesome crewman the heave ho. Instead of choosing your own vessel, you can select from the privateer ships seeking crewmen.
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Or from a privateer island, go to a nearby dinghy and press Shift. When the Start Crew is on, pirates seeking a crew will automatically be added to your list and can then teleport to your ship.įor a pirate wanting to join a Privateer crew, it's simply a matter of going to Lookout then Privateer.
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Higher level pirates may wish to set this number higher if gunners are scarce. You can also select the range of crewmen you're seeking by how close they are to your pirate's Notoriety level. To acquire hands for your privateer vessel, you can recruit on the beach of the islands, call upon your crewmates, friends and guildmates or turn on the Start Crew option under the Hearties menu to find pirates looking for work. It takes a good group of gunners and a good sailor to lay your enemy to waste. No pirate can be successful for long alone out there.